Devlog #6: We are late
It has been a while since our last update, but we didn't sit around doing nothing. From now on we are planning to resume our weekly devlogs.
Web build and Multiplayer
Unfortunately, we overestimated ourselves a bit, so that new update is still in development. We are currently working hard on the game, and hope to have an update by the end of this week (it will still likely be only singleplayer, but we fixed a lot of bugs and are currently improving our code). You will hopefully be able to see the results by the end of the month.
Music
We are slowly working on adding music into our game! Currently it is a bit of a low priority task, so we can't say when we will finish with it for now, but stay tuned for our future posts for more info.
Gameplay
You might have noticed that the gameplay of our current build isn't all that great and fun, and this is something we have been thinking about lately. Right now we are just fleshing out ideas, but will hopefully have something to share with you soon.
General improvements
We have made quite a few small quality of life improvements: fixed a lot of bugs, improved the camera and even worked on the visual style a bit. Unfortunately, the build is not ready to launch yet, so you can have a look at those when we finally finish our new and improved build.
Get Frantic Bugs
Frantic Bugs
Status | In development |
Authors | Arthadanel, Pirtness, Sofiika, ZakharovI |
Genre | Strategy |
Tags | 2D, Multiplayer, Turn-based Strategy |
Languages | English |
More posts
- Devlog #10: MultiplayerMar 15, 2022
- Devlog #9: New buildFeb 20, 2022
- Devlog #8: Current progressFeb 09, 2022
- Devlog #7: Almost thereJan 28, 2022
- Devlog #5: NetworkingDec 19, 2021
- Devlog #4: VisionDec 12, 2021
- Devlog #3: Post-Jam SummaryDec 05, 2021
- Devlog #2: Trying Our BestNov 26, 2021
- Devlog #1: The Work BeginsNov 19, 2021
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