Devlog #9: New build
We are happy to tell you that we finally managed to make a working build with several major improvements! It is mostly visual update and some minor fixes, however we are still working on farther improving the game and any feedback would be appreciated.
What is new:
Background and cards visual update
Probably the first thing you will notice is a new look of the game: all the cards are now laid out on a table, have a bit more vibrant look, and visuals of your main unit has been changed - it is now represented by a nice low-poly 3D model.
We also added some changes to the visuals of highlighting and selecting path for the unit.
Hidden map
Now you are able to see cards only within certain radius. It should make the game a bit more challenging.
Animations
With hidden map were added card rotation animations, hopefully the game will fill a bit more lively.
Music
No more playing in silence - now you can enjoy newly added background music.
New supported platform
New version of the game can also be downloaded on Mac OS.
What is still the same:
Multiplayer is still work in progress, please be patient, we will hopefully release it sooner rather than later.
UI didn't see any changes in this update, but will be modified sometime soon.
Files
Get Frantic Bugs
Frantic Bugs
Status | In development |
Authors | Arthadanel, Pirtness, Sofiika, ZakharovI |
Genre | Strategy |
Tags | 2D, Multiplayer, Turn-based Strategy |
Languages | English |
More posts
- Devlog #10: MultiplayerMar 15, 2022
- Devlog #8: Current progressFeb 09, 2022
- Devlog #7: Almost thereJan 28, 2022
- Devlog #6: We are lateJan 20, 2022
- Devlog #5: NetworkingDec 19, 2021
- Devlog #4: VisionDec 12, 2021
- Devlog #3: Post-Jam SummaryDec 05, 2021
- Devlog #2: Trying Our BestNov 26, 2021
- Devlog #1: The Work BeginsNov 19, 2021
Comments
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Love the game's style and animations! Light and shadows create pretty cosy atmosphere. Hope you will manage to implement multiplayer mode!