Devlog #8: Current progress
Frantic Bugs » Devlog
We are still trying and failing to make a working build of the game. There always seem to be more work that we need to do for the game to run properly, and there are several tasks that still need to be done before we can launch the game.
Currently we have finished working with music (however, we still need to attach the system to the game, hopefully it will go ok).
Concerning network features, we are still figuring stuff out, but at least now we are able to start a game with two players (there are a lot of bugs that need to be fixed tho).
We are done writing hopeful messages that the build will be ready by the next week, so just... please hang on, we will finish and publish it.
Get Frantic Bugs
Frantic Bugs
Status | In development |
Authors | Arthadanel, Pirtness, Sofiika, ZakharovI |
Genre | Strategy |
Tags | 2D, Multiplayer, Turn-based Strategy |
Languages | English |
More posts
- Devlog #10: MultiplayerMar 15, 2022
- Devlog #9: New buildFeb 20, 2022
- Devlog #7: Almost thereJan 28, 2022
- Devlog #6: We are lateJan 20, 2022
- Devlog #5: NetworkingDec 19, 2021
- Devlog #4: VisionDec 12, 2021
- Devlog #3: Post-Jam SummaryDec 05, 2021
- Devlog #2: Trying Our BestNov 26, 2021
- Devlog #1: The Work BeginsNov 19, 2021
Comments
Log in with itch.io to leave a comment.
Networking is always a pain in the ass if you don't have extensive experience with it, but I hope you'll make it through)